All projects based on our selfmade BlurredEngine. This is a modern 3D-Engine for realizing also the advanced graphics effects like particle effects, water reflections, shadows and a dynamic change of day and night. For a realistic behaviour of all vehicles, the Open Dynamics Engine (TM) is used.
The BlurredEngine also consists of a level editor which we already used to build levels for our coming multiplayer game HoverPower. It can be used to select objects and place them arbitrary on the map. The editor can be used to watch the world from the top like a bird or as it would be seen by a person, so you have every time the needed view.